Well this is annoying. This forum is full of info about hacking the autoplay shit. No one knows??
get the cdd file, convert it to zip, download from this forum "autoplay password tool" get the passwords and then uncompress proj.dat.
There you have your program.
Ive posted a lot of info about break it like:
http://amsspecialist.com/viewtopic.php?f=16&t=2587 wich you can get all runned code in a txt or
http://amsspecialist.com/viewtopic.php? ... &hilit=xbi xbi attack, english translation in #4
or maybe amsleaks, videos like wtf security
http://www.screencast-o-matic.com/watch/cXfZqsDJL
or wtf security v2
http://www.screencast-o-matic.com/watch/cXfZqsDJL
We have long time looking for a way to get more than lua code and code replacing, get into the UI too... I breach it.
I did it time ago, its easy to know how data is structured and how it should be readed for example, 1 image in the project has this structure in code:
CAutoPlayImageObject --string class definition
int 1 = visible
int 3 = border style?
byte name_lenght 6
string name = "Image1" (6 lenght ^)
int 85 posx
int 330 posy
int 253 width
int 465 height
int 0
int 256
int 256
int 0
int 1
int 0
int 1
int 0
int -1
int 0
uint 2140282634 color related
int 1
byte 8 eventname_len
string "On Click" (len=8^)
...
everithing is in this structure but the way to get the correct values seems to be very hard, all variables must be used at least twice an check them to know exactly which is which in the structure.
the data is here, its just hidden at human eyes, that code looks like this:
In fact i did a program to easily decrypt autoplay runtime, but i think it dont deserver the effort... so if anyone want, pm me.